Summary

I am a very focused and flexible individual currently working at The Chinese Room, with a passion for learning new techniques and workflows, always striving to improve the quality and efficiency of my work. Over the past four years in industry I have developed a wide range of skills over several different roles including, foliage creation, hard surface and organic modelling, texture creation and optimization for multiple platforms. My time in industry so far has shown me how to work well both as an independent artist and as part of a team, and flourishing in both aspects, taking on board any constructive feedback and providing it where necessary.

Resume PDF

View

Skills

Environment Design3D ModelingDigital SculptingEnvironment ModelingLightingLow-poly ModelingHigh-poly ModelingWorld BuildingPBR TexturingTexture BakingTileable Textures

Software proficiency

ZBrush
ZBrush
Maya
Maya
Unreal Engine
Unreal Engine
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
CRYENGINE
CRYENGINE
Quixel Suite
Quixel Suite
Photoshop
Photoshop

Productions

  • 2919657 everybodygonetorapture
    • Video Game
      Everybodys Gone To The Rapture
    • Year
      2016
    • Role
      Environment Artist
    • Company
      The Chinese Room

Experience

  • Environment Artist at Studio Gobo
    Brighton, United Kingdom
    June 2017 - Present

  • Environment Tech Artist at The Chinese Room
    Brighton, United Kingdom
    August 2016 - June 2017 (10 months)

  • Environment Artist at The Chinese Room
    Brighton, United Kingdom
    April 2014 - August 2016 (2 years 4 months)

  • Jr Environment Artist at The Chinese Room
    Brighton, United Kingdom
    September 2013 - April 2014 (7 months)

  • Environment Artist at Freelance
    United Kingdom
    January 2013 - September 2013 (8 months)